feat: implement Iteration 0 foundation (backend + Flutter client)
Backend (Go): - Project structure with chi router, pgxpool, goose migrations - JWT auth (access/refresh tokens) with Firebase token verification - NoopTokenVerifier for local dev without Firebase credentials - PostgreSQL user repository with atomic profile updates (transactions) - Mifflin-St Jeor calorie calculation based on profile data - REST API: POST /auth/login, /auth/refresh, /auth/logout, GET/PUT /profile, GET /health - Middleware: auth, CORS (localhost wildcard), logging, recovery, request_id - Unit tests (51 passing) and integration tests (testcontainers) - Docker Compose setup with postgres healthcheck and graceful shutdown Flutter client: - Riverpod state management with GoRouter navigation - Firebase Auth (email/password + Google sign-in with web popup support) - Platform-aware API URLs (web/Android/iOS) - Dio HTTP client with JWT auth interceptor and concurrent refresh handling - Secure token storage - Screens: Login, Register, Home (tabs: Menu, Recipes, Products, Profile) - Unit tests (17 passing) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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client/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
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client/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
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{
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"images" : [
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{
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"idiom" : "universal",
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"filename" : "LaunchImage.png",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@2x.png",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@3x.png",
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"scale" : "3x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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client/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png
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client/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png
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client/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png
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client/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
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client/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
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# Launch Screen Assets
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You can customize the launch screen with your own desired assets by replacing the image files in this directory.
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You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
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